PlayStation Eyes New Investment For PC Mobile Push
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"The scarcity of capital in an era of volatility, rising interest rates and inflation, will create investment opportunities and require companies to be more strategic," Ravitch told Reuters in an interview on the sidelines of the Forbes Global CEO Conference.
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Sept 27 (Reuters) - Space and Time, a decentralized data analytics platform, secured $20 million in funding from a group of investors led by Microsoft venture capital arm M12, valuing the company at $300 million.
"There is massive amounts of data and use cases coming from blockchain technology's multi-chain world, and insights and data from centralized data stores ... and Space and Time sits at the bridge that links them," Holiday said.
The company, which aims to run analytics on data stored on blockchain as well as outside of it for smart contracts, plans to use the funding to hire more engineers, said Nate Holiday, co-founder, Space and Time.
Four years ago, Ashalley-Anthony and her two brothers established a crew of video game enthusiasts dedicated to providing a safe space for online gamers of diverse ethnicities, sexual orientations and gender identities.
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"Further investments in areas that will strengthen the expansion on to PC, on to mobile and into live services, that's definitely a possibility for us," Hermen Hulst, head of PlayStation Studios, told Reuters in an interview without providing further detail.
Mei said the trend of Chinese entrepreneurs setting up base in Singapore as a beachhead for Southeast Asia, was likely to bring capital and new business opportunities in sectors such as digital media and gaming.
SINGAPORE, Sept 28 (Reuters) - Southeast Asia's digital media and tech sectors, underpinned by young consumers and one of the fastest growing internet markets, had drawn U.S.
investment bank Raine Group to expand pkvgames in the region, senior executives said.
Ravitch, a former Goldman Sachs banker for 16 years, before he co-founded Raine in the aftermath of the global financial crisis, expects increased cross-border deals in the region, home to about 650 million people.
Sony, whose studios are known for single player console games such as "Spider-Man" and "God of War", has outlined ambitious plans to release titles on PC and mobile and offer live service games, which provide continuous updated play.
TOKYO, Oct 4 (Reuters) - Sony Group Corp's gaming business is looking at fresh investment to bolster its push into PC and mobile, a senior executive said, as the PlayStation 5 maker competes for talent with deep-pocketed rivals and as industry dealmaking heats up.
After her brother Alan was harassed online for the color of his skin, Ashalley-Anthony made it her mission to build a community where people could play together away from the racism, misogyny and homophobia sometimes associated with online games.
"You should think of collaborations on the game development side first and foremost, but it's also not unthinkable with our PlayStation Productions efforts that we explore opportunities," Hulst said of the FromSoftware investment.
"This is the last major market in the world, where you can see a free for all between Alibaba, Tencent, Bytedance on one hand, and the likes of Amazon, Apple, Facebook and Netflix on the other," said Joe Ravitch, Raine's co-founder and partner.
Sony is producing a growing number of game adaptations, with this year's "Uncharted" movie grossing more than $400 million globally and a TV series based on "The Last of Us" franchise from its Naughty Dog studio launching on HBO next year.
The radical shift is reflected in its recent deals including the $3.6 billion acquisition of Bungie, the studio behind the multiplayer "Destiny" franchise, which Sony operates outside its PlayStation Studios network.
"If Sony can pull off what they did with single player experiences but (as) multiplayer experiences across platforms, on the PC, on consoles and maybe even on the phone, then all bets are off," said Toto, pointing to the success of online games such as Fortnite from Epic Games.
Hulst, who is based in the Netherlands and took up his post in 2019, has overseen the growth of PlayStation Studios to 19 studios, with additions including Nixxes, which ports console games to PC, and mobile developer Savage Game Studios.
Ghana is one of the countries leading the way. The West African nation had the continent's second highest per-capita gaming population in 2021, with 27% of citizens actively playing, according to Esports analytics leader Newzoo.